Colony Flow Level 116 Walkthrough - Beat the Tedy Bear Puzzle Without Getting Stuck

Colony Flow Level 116 Walkthrough - Beat the Tedy Bear Puzzle Without Getting Stuck video preview

Colony Flow Level Walkthroughs & Video Solutions

Browse published walkthroughs by level range, then open the video route when a cube sequence needs a closer look.

Level 1Colony Flow Level 1 Walkthrough

Colony Flow Level 1 Walkthrough

Level 2Colony Flow Level 2 Walkthrough

Colony Flow Level 2 Walkthrough

Level 3Colony Flow Level 3 Walkthrough

Colony Flow Level 3 Walkthrough

Level 4Colony Flow Level 4 Walkthrough

Colony Flow Level 4 Walkthrough

Level 5Colony Flow Level 5 Walkthrough

Colony Flow Level 5 Walkthrough

Level 6Colony Flow Level 6 Walkthrough

Colony Flow Level 6 Walkthrough

Level 7Colony Flow Level 7 Walkthrough

Colony Flow Level 7 Walkthrough

Level 8Colony Flow Level 8 Walkthrough

Colony Flow Level 8 Walkthrough

Level 9Colony Flow Level 9 Walkthrough

Colony Flow Level 9 Walkthrough

Level 10Colony Flow Level 10 Walkthrough

Colony Flow Level 10 Walkthrough

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Colony Flow Level 116 Walkthrough breaks down the confirmed solution for this puzzle level, starting with Opening Green 10 as the first move.

If you’re stuck on Level 116 or want to verify your approach before committing moves, this breakdown gives you the clearest path forward without unnecessary trial and error.

Colony Flow Level 116 Walkthrough

Colony Flow Level 116 is a seated teddy-bear portrait on a green background with a single ant hole. The solution requires opening the side rail with green 10 first, then building the yellow body and alternating yellow and black waves before adding pink ear and paw accents or the white face patch.

Premature detail colors block the entrance and prevent late green border cleanup from finishing the right wall and top-right background pocket.

How to Solve Colony Flow Level 116

Tap green 10 first.

This opens the left-side background rail and lower edge before larger stacks crowd the entrance.

Send yellow 20, then yellow 37.

These waves fill the teddy’s belly and lower head while the route is clear.

Bring in black 58 next.

The first large black wave establishes the ear ring, face edge, paw outline, and lower contour.

Alternate later yellow and black stacks.

Yellow expands the body while black keeps the outline open, preventing a single-hole jam.

Hold pink until the outline is open.

Use pink for the inner-ear and paw-pad details only after the surrounding black ear ring and paw outline are established.

Add white after the face contour is formed.

Start the white muzzle and forehead patch once black has shaped the face boundary.

Save later green stacks for cleanup.

Use them to finish the side rails, top border, right wall, and top-right background pocket. End with the smaller black accents to close the lower outline and right-side details.

Strategy Notes

Treat pink, white, and later green stacks as finishing traffic rather than early progress. The yellow body and black contour occupy the largest areas and need the single entrance hole most.

Pause between taps if the hole is packed. Avoid sending a new yellow or black wave while a previous stack is still congesting the entrance. Alternating the flow gives the teddy’s body room to expand without sealing off the contour paths needed for the face, paws, and lower edge.

Common Mistakes to Avoid

What should I tap first in Colony Flow Level 116?

Start with green 10. That opener starts the side background rail and keeps the left wall moving before yellow body stacks and the first big black outline wave begin sharing the same single ant hole.

Why do the pink and white stacks fail in Colony Flow Level 116?

Pink belongs to the inner ear and paw pad, and white belongs to the small muzzle and forehead patch. If either family enters before the yellow body and black outline traffic have opened the route, those ants park on tiny detail cells and block the late green sidewall cleanup the board needs to finish.