Colony Flow Level 98 Walkthrough - Master the Japanese Pagoda Puzzle with Perfect Wave Timing

Colony Flow Level 98 Walkthrough - Master the Japanese Pagoda Puzzle with Perfect Wave Timing video preview

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Level 1Colony Flow Level 1 Walkthrough

Colony Flow Level 1 Walkthrough

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Colony Flow Level 2 Walkthrough

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Colony Flow Level 3 Walkthrough

Level 4Colony Flow Level 4 Walkthrough

Colony Flow Level 4 Walkthrough

Level 5Colony Flow Level 5 Walkthrough

Colony Flow Level 5 Walkthrough

Level 6Colony Flow Level 6 Walkthrough

Colony Flow Level 6 Walkthrough

Level 7Colony Flow Level 7 Walkthrough

Colony Flow Level 7 Walkthrough

Level 8Colony Flow Level 8 Walkthrough

Colony Flow Level 8 Walkthrough

Level 9Colony Flow Level 9 Walkthrough

Colony Flow Level 9 Walkthrough

Level 10Colony Flow Level 10 Walkthrough

Colony Flow Level 10 Walkthrough

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Colony Flow Level 98 is a Japanese pagoda puzzle where green hills, gray shadows, red roofs, and yellow walls must flow through a single trail in sequence—the green 16 opener clears before the red 25 roof wave begins.

This walkthrough breaks down the exact move order and queue timing to solve the board without backtracking. The guide focuses on opener positioning, when each color wave activates, and how to manage the pagoda trail so pieces flow cleanly from start to finish.

You’ll find the clearest play-focused steps and the mechanics that matter most for completing Level 98.

Colony Flow Level 98 Walkthrough

Colony Flow Level 98 is a Japanese pagoda board where green hills, gray shadows, red roofs, and yellow walls all share one dirt path. The solution requires tapping stacks in sequence, leaving brief pauses so each color wave begins clearing before the next is sent.

Start with the green 16 and gray 81 stacks in the active row, then work through three source rows in order: yellow 17, yellow 20, blue 35, and red 25 from row 1; yellow 30, yellow 40, blue 23, and yellow 30 from row 2; then yellow 30, yellow 40, blue 25, and yellow 40 from row 3. Keep active-row cells 3, 4, and 5 empty for the late white-cloud and brown-door refills.

How to Play Colony Flow Level 98 - Step-by-Step Solution

Tap the green 16 stack in the first cell of the active row. Green ants walk the dirt path to the green hill band along the lower edge of the pagoda. Wait for the lower hill cells to begin clearing before continuing.

Tap the gray 81 stack in the second cell. Gray ants follow the same path and clear the gray shadow cells on the left side of the pagoda. Leave one beat between green and gray so the hills are mostly cleared before the shadows start.

Tap the yellow 17 stack in source row 1 as it rises into the active row, then yellow 20, blue 35, and red 25. Yellow ants clear the wall bands, blue ants clear the sky band, and red ants clear the roof tiers. Leave one beat between each wave so the gray shadows are mostly cleared before the yellow walls start.

Tap the yellow 30 stack in source row 2, then yellow 40, blue 23, and yellow 30 as each rises into the active row. These clear the remaining yellow wall bands and blue sky cells.

Tap the yellow 30 stack in source row 3, then yellow 40, blue 25, and yellow 40. The late refill waves that rise into the three empty buffer pads finish the white clouds and brown door at the pagoda base.

Common Mistakes

Firing the red 25 stack too early. If red ants are sent before the green 16 and gray 81 waves have cleared the lower perimeter, they stall on the remaining red roof cells and block the late red refill waves.

Tapping the blue 35 stack while yellow ants are still on the path. This strands blue ants on the remaining sky cells and blocks the blue 23 and blue 25 stacks in source rows 2 and 3.

Letting the yellow 30 stack in source row 2 rise before the gray 81 shadow wave has started clearing. This strands yellow ants on the remaining wall cells and blocks the yellow 40 and yellow 30 stacks that need to clear the rest of the yellow bands.

Quick Tips

Tap the green 16 and gray 81 from the active row before touching any source row stack. The green hills and gray shadows are the highest-traffic regions and must clear together before the red 25 or yellow 17 wall refill is sent.

Treat the active row as the opener queue and the 3-row, 4-column source grid as the supply. Tap source row 1 only after the two active-row waves have cleared, and tap source row 2 only after source row 1 has cleared.

Save the three empty buffer pads in cells 3, 4, and 5 of the active row for the late cleanup refills. Filling them with a red 25 or blue 35 source click strands the refill waves and leaves the white clouds and brown door empty.

Which Stack Should I Lead With?

Lead with the green 16 stack in the first cell of the active row, then the gray 81 stack in the second cell. This dispatches green and gray ants up the dirt path in that order and clears the green hills and gray shadows together before the red 25 or yellow 17 is allowed onto the path.

Tap the yellow 17, yellow 20, blue 35, and red 25 in source row 1 only after the two active-row waves have cleared.

Why Should I Hold the Red 25 Stack?

The red 25 stack in source row 1 is the only stack that can start clearing the large red roof tiers, and those tiers only clear cleanly while the green hills and gray shadows are clearing. If red ants are sent before the green 16 and gray 81 waves have started clearing their color regions, they stall on the remaining roof cells, the late red refill waves cannot reach the rest of the roofs, and the yellow and blue refill waves get stranded behind active green and gray ants on the dirt path.