Colony Flow Level 69 Walkthrough - Master the Frog-Hat Cat Puzzle With Perfect Timing

Colony Flow Level 69 Walkthrough - Master the Frog-Hat Cat Puzzle With Perfect Timing video preview

Colony Flow Level Walkthroughs & Video Solutions

Browse published walkthroughs by level range, then open the video route when a cube sequence needs a closer look.

Level 1Colony Flow Level 1 Walkthrough

Colony Flow Level 1 Walkthrough

Level 2Colony Flow Level 2 Walkthrough

Colony Flow Level 2 Walkthrough

Level 3Colony Flow Level 3 Walkthrough

Colony Flow Level 3 Walkthrough

Level 4Colony Flow Level 4 Walkthrough

Colony Flow Level 4 Walkthrough

Level 5Colony Flow Level 5 Walkthrough

Colony Flow Level 5 Walkthrough

Level 6Colony Flow Level 6 Walkthrough

Colony Flow Level 6 Walkthrough

Level 7Colony Flow Level 7 Walkthrough

Colony Flow Level 7 Walkthrough

Level 8Colony Flow Level 8 Walkthrough

Colony Flow Level 8 Walkthrough

Level 9Colony Flow Level 9 Walkthrough

Colony Flow Level 9 Walkthrough

Level 10Colony Flow Level 10 Walkthrough

Colony Flow Level 10 Walkthrough

View Available Level Walkthroughs

Colony Flow Level 69 Walkthrough guides you through one of the trickiest puzzle stages in Colony Flow, where managing resource paths and colony expansion requires precise timing and spatial planning.

This level introduces complex flow mechanics that challenge even experienced players, with multiple resource streams that must intersect without blocking critical pathways. This walkthrough focuses on the core strategy: identifying the optimal starting position for your primary colony, mapping out flow directions before committing resources, and using the level’s corner spaces to create efficient loops.

You’ll find step-by-step moves for the critical opening sequence, solutions for the mid-game bottleneck where most players get stuck, and a clear path to three-star completion without wasting moves on trial-and-error.

Colony Flow Level 69 Walkthrough

Colony Flow Level 69 is a frog-hat cat board where red, black, yellow, and white all share one dirt path. The small red 2 opener must clear the rainbow stripe before the black 27 pupil wave is sent, or the shared route clogs and blocks late refills. Success depends on clearing the five active-row stacks in exact order—red 2, black 9, yellow 22, yellow 24, black 27—before touching the source grid, then walking source rows 1 and 2 left to right with one-beat spacing so yellow background traffic drains before white body waves flood the path.

Step-by-Step Solution

Tap red 2 in the fourth cell of the active row.

Red ants walk up to the rainbow stripe across the cat’s head. Wait for them to clear the dirt path before tapping the next stack.

Tap black 9 in the third cell.

Black ants start clearing the black eye cells on the cat’s face. Leave one beat between red and black so the stripe is mostly cleared before the eyes begin.

Tap yellow 22 in the first cell, then yellow 24 in the second cell.

Yellow ants clear the grid background along the bottom edge. Wait one beat after black so the eyes are at least half-cleared before the background starts.

Tap black 27 in the fifth cell.

Black ants clear the pupils inside the frog-hat eyes. Wait until the yellow background is mostly cleared. Sending this wave early strands black ants on the pupil cells and blocks the late black refills that finish the eyes.

Clear source row 1 left to right:

Yellow 30, white 30, yellow 26, white 30, yellow 30.
Yellow clears the last background cells; white floods the head and body. Leave one beat between each stack so the yellow background is at least half-cleared before white starts.

Clear source row 2 left to right:

Blue 35, yellow 25, yellow 22, gray 22, white 30.
Blue clears the side blocks, yellow clears the paw accents, gray clears the frame, and white finishes the body. Hold blue 35 until the white body is mostly cleared. Tapping it while yellow ants are still on the dirt path traps blue ants on the side-block cells and blocks the late blue refills.

Tap the late green refills as they rise into the empty white buffer pad in the active row.

Green ants clear the frog hat on top of the cat’s head. Leave one beat between each green wave so the white head is mostly cleared first.

Tap the late pink, rainbow, white, and black cleanup refills as they rise.

Pink clears the nose, rainbow clears the horizontal stripe, and the last white and black waves finish the frog-hat eyes and body. The board clears once the final cube routes off.

Common Mistakes

Tips to Clear the Level

Enjoy!