Colony Flow Level 167 clears a large green S-shaped creature using staged color unlocks and timed field traffic.
The puzzle requires purple 40 and green 25 to open the lower bend, followed by a delayed orange pass and a long cyan-green sequence to complete the final unlock.
This walkthrough breaks down the exact color order, timing windows, and field positioning needed to solve the level efficiently.
You’ll find the play sequence, key unlock thresholds, and practical tips for managing the orange and cyan-green transitions that make Level 167 challenging.
Colony Flow Level 167 Walkthrough
Colony Flow Level 167 clears a large green S-shaped creature using staged routing. Open purple 40 and green 25 first to establish the lower bend, then add cyan 35, green 40, and orange 42 before releasing the large orange field stacks.
Wait for the keyhole indicator before tapping orange 75 and orange 34, keep one white buffer pad free during heavy traffic, and follow the final counters—green 4, purple 7 to 1, cyan 26 to 6—until the last perimeter ants clear.
How to Play Colony Flow Level 167 - Step-by-Step Solution
Tap purple 40, then green 25.
Wait for purple ants to leave the hole and for the green stream to begin clearing the lower curve. Leave orange 75 and orange 34 closed.
Add cyan 35 and green 40, then orange 42.
Let these establish the lower and side perimeter before opening larger stacks.
Wait for the keyhole indicator and first S-shaped gap.
Tap orange 75, then orange 34. Pause whenever orange ants form a wall on either side of the frame.
Route purple 30,46, and 35 with green 30 and green 20.
This clears the dark inner bend and prevents a purple strip from being trapped beneath the green body.
Continue through cyan and green rows.
Tap cyan 30, 35, 34 and green 25, 40, 35 as their counters expose. Keep one buffer pad empty while the bottom hole is busy.
Drain the final remnant.
Let pale-cyan 40, 20, 21 drain, then follow green 4, purple 7 to 1, green 4 to 2, pale-cyan 1, and cyan 26 to 6. Do not tap blank-looking slots while ants remain on the perimeter.
The level ends when the last green 4 ants clear the final S-shaped pixels.
Common Mistakes
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Opening orange 75 or 34 before the lower bend is established. This floods both side lanes before purple 40, green 25, cyan 35, and green 40 have opened the route.
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Using all five buffers during the keyhole phase. Leave room for the pale-cyan 40, 20, 21 cleanup.
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Stopping when the large S body disappears. The small green-cyan remnant and final green 4 stream still need to clear.
Quick Tips
- Begin with purple 40 and green 25; let the lower curve breathe before opening orange 75.
- Treat the keyhole indicator and full lower perimeter as a wait signal.
- Keep one white buffer pad unused during heavy traffic.
Related Games
- Colony Flow Level 75 Walkthrough — This is the most useful follow-up for players who want more practice managing the delayed orange 75 stack that is central to Level 167’s keyhole-phase timing.
- Colony Flow Level 40 Walkthrough — Its matching high-count purple and green traffic makes it relevant for learning the perimeter spacing and buffer-pad discipline needed during Level 167’s staged clear.
- Colony Flow Level 35 Walkthrough — Players can apply its cyan and purple stack-routing experience to Level 167’s midgame outline removal and pale-cyan cleanup.
What Colors Appear in Level 167?
Purple, orange, green, cyan, and white ants route through this level. The layout shows a large green S-shaped creature with pale-cyan highlights, a dark purple outline, and an orange checkerboard field. One brown hole sits below the frame with five white buffer pads.













































































































































































